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Showing posts with the label Minecraft

Happy 15th Birthday, Minecraft!

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  Image source: insider-gaming.com T oday (May 10, 2024) is a very special day for many Minecraft players. It is the fifteenth anniversary of the game! So, to celebrate, I thought I would write a blog post about it. Minecraft's development began on May 10, 2009 by a Swedish game developer named Markus Persson, better known as Notch. The game was released for the first time a week later on May 17. Because of this, consider the occasion to be a week-long celebration. Notch was the founder of Mojang Studios. Unfortunately, in 2014, Minecraft and Mojang Studios were acquired by Microsoft, and now we no longer receive very good feature additions. The reason why we no longer get very good features is because Minecraft used to be much more of an indie game (Notch could wake up one day and decide to add a person in a frog suit), but now it is owned by a much larger company. Essentially, there are more people now who must all agree on adding a particular feature, rather than a small group. ...

Tired of Losing in Hypixel BedWars? Check Out These Helpful Tips!

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  Image source: lunarclient.com W e all love a good game of Minecraft BedWars, especially on the popular Hypixel server. However, anyone who's played BedWars on Hypixel knows that it's very hard to win a game. So, in today's post, I will present to you a few BedWars tips that I have been using for the past several months. Fireballs Fireballs are very OP items in BedWars. These items look like fire charges, and they can be used for a variety of purposes, but I will mention the two best ones below: Knocking Enemies Into the Void: This is probably the best use fireballs have. Many BedWars players use wool to bridge to other islands, since it only costs 4 iron ingots for 16 wool. However, wool's biggest weakness is its flammability and extremely low blast resistance, meaning it is no match for fireballs. When you see an enemy player approaching, quickly throw a fireball at them. Try to aim for slightly behind the player (assuming you are calling the direction they are bridg...